Hypermedia is nothing but Multimedia
,but this time packaged
as educational computer software where information is presented and student
activities are integrated in a virtual learning environment.
Most educational IT applications are hypermedia and these include:
Most educational IT applications are hypermedia and these include:
v Tutorial software packages
v Knowledge
web pages
v Simulation
instructional games
v Learning
project management and others
The presentation of information-learning in hypermedia is
said to be sequenced in a non linear manner, meaning that the learner may
follow his path of activities thus providing an environment of learner autonomy
and thinking skills.
Characteristics of hypermedia applications
1.
Learner control this means the learner makes his own
decisions on the path, flow or events of instruction.
2.
Learner wide range of navigation routes the learners
controls the sequence and pace of his path depending on his ability and
motivation.
3.
Variety of Media hypermedia includes more than one media but
does not necessarily use all types of media in one instruction.
Instructional events:
v Get the
learner's attention
v Recall
prior learning
v Inform
learners of lesson objectives
v Introduce
the software and its distinctive features
v Guide
learning, eliciting performance
v Provide
learning feedback
v Assess
performance
v Enhance
retention and learning transfer


















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